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NEWS

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New version Skills-Archer

author:7road| time:2021-11-10| view:3096


A brand-new version of Skills after Knighthood has been made for all classes. You can view all the skills here and find a perfect combination!




Archer
Type
Skill
Effect
Icon
Active 1
Aimed Shot
Deals 162%-234% physical damage to a random single enemy, 20% chance to increase crit damage by 20%, lasts 2 turns and receive extra 25 rage. Passive effects: PATK increased by 20%, crit damage increased by 30%

Active 2
Multi Shot
Deals 231%-363% physical damage to 2 random enemies. 20% chance to increase crit rate by 20%, lasts 2 turnsnPassive effect: Max HP increased by 20%

Active 3

(Can only choose 1)

Cluster Bomb
Deals 209%-285% PAMG to all enemies.

Red Barrage
Deals 212%-290% physical damage to 2-4 random enemies. Target’s damage dealt decreased by 20%. Lasts 2 turns.

Incendiary Shot
Deals 272%-371% PATK to all enemies in the front row.Crit Damage +80%. Lasts 2 turns.

Conviction Spear
Deals 306%-418% physical damage to the enemy with the lowest percentage of HP plus a bonus 122% Damage per turn for 2 turns.

Active 4

(Can only choose 1)

Fatal Strike
Deals 750%-950% physical damage to a single target.


Sonic Blast
Deals 213%-270% physical damage to the whole enemy group, and dispels 3 positive buffs from them

Flash Bomb
Deals 297%-376% PDMG to two random enemies plus a bonus 118% Damage per turn for 2 turns.

Gas Bomb
Deals 371%-470% PDMG to a single front row enemy. Crit Rate +20%. Lasts 2 turns.

Active 5

(Can only choose 1)

Raid Shot
Deals 950%-1140% physical damage to a single target in the back row.

Vital Move
Deals 850%-1020% physical damage to a random enemy and boosts its damage received by 20%. Lasts 2 turns.

Howling Wind
Deals 425%-510% PDMG to enemy in the back row and  increases DMG by 20%. Lasts 2 turns.

Silver Verdict
Deals 731%-877% PDMG to a random row of enemies and reduces damage received by 20%. Lasts 2 turns.

Passive 1

(Can only choose 1)

Evil Revelation
20%-40% chance to restore 5% HP for the entire party after critical strike.

Support Expert
20%-40% chance to get 20% of a sheild after critical strike. Lasts 2 turns.

Heart Piercer
7%-22% chance to plus a bonus 60% Damage per turn for 2 turns.

Phantom Echo
7%-22% chance to absorb 5% Damage Dealt as HP.

Passive 2

(Can only choose 1)

Crack Shot
20%-40% chance to increase damage dealt by 20% for the entire party after critical strike. Lasts 2 turns.

Hunting Leader
20%-40% chance to increase the enemy’s damage received by 20% after critical strike. Lasts 2 turns.

Death Mark
7%-22% chance to decreases damage dealt by the target by 20% after attacking. Lasts 2 turns.

Decisive Moment
7%-22% chance to restore 3% HP per turn after attacking. Lasts 2 turns.


Click to view more:


New version Skills-Knight

New version Skills-Mage